Yooka-Laylee Impossible Lair

650px YookaLayleeImpossibleLair Banner

Yooka-Laylee and the Impossible Lair is an adventure game that blends 2D platforming with 3D exploration and puzzle-solving elements. Developed by Playtonic Games, the game launched on October 8, 2019, and is available on Steam, GOG, Epic Games Store, Nintendo Switch, Xbox One and PlayStation 4. The game features a top-down overworld with puzzle-solving elements, then transitions into 2D platforming filled with enemies and collectibles. Players control the protagonists as they once again face their nemesis Capital B, who has captured Queen Phoebee’s Hive Mind, a powerful device that allows him to control the Royal Beettalion Guard. To defeat the corporate villain, players must complete tomes scattered throughout the Royal Stingdom, rescuing bees of the Royal Beettalion Guard along the way who provide additional health points for tackling the challenging finale. As the second installment in the franchise, the game features characters from the original Yooka-Laylee while shifting genres to resemble the Donkey Kong Country series in its 2D sections. Despite the change in genre, the story serves as a direct continuation of the original Yooka-Laylee. It includes twenty Grand Tomes plus twenty alternate versions, effectively doubling the content through environmental manipulation. The game has garnered positive reviews from critics, with many praising its graphics, engaging gameplay, and charming character interactions. However, some critics have noted that certain elements feel familiar rather than innovative, and the difficulty in Capital B’s Impossible Lair can be frustrating for some players. 

» Game Prologue

The adventure begins as Yooka the chameleon and Laylee the bat arrive in the Royal Stingdom through a magical Grand Tome portal. Their arrival is quickly interrupted by the return of Capital B, who appears aboard his corporate vessel carrying the powerful Hive Mind device. This sinister contraption gives him the ability to mind-control Queen Phoebee’s Royal Beettalion Guard, turning her own protectors against the kingdom. Yooka and Laylee are tasked with stopping Capital B’s corporate takeover and saving the Royal Stingdom from his tyrannical business plans. To aid them in this crucial quest, the grateful Queen Phoebee bestows upon Yooka and Laylee her precious Royal Beettalion Guard Shield, a magical artifact that renders them temporarily invincible against all forms of damage. Capital B, recognizing the threat posed by their newfound protection, attempts to eliminate the duo by crushing them beneath massive steel grinders and industrial machinery. However, the Guard Shield protects them from all obstacles, enemies, and environmental hazards, leaving the villain’s initial assault completely ineffective. After this humiliating failure, Capital B uses the Hive Mind device once again, desperately attempting to use its mind-control powers on both the Royal Beettalion Guard and Queen Phoebee herself. Fortunately, the device’s energy reserves become depleted before it can enslave the queen, preventing Capital B from achieving total dominance over the kingdom. Realizing his situation, the defeated villain retreats into his heavily fortified Impossible Lair to recharge the Hive Mind device and prepare for a final confrontation. Yooka and Laylee pursue him into this stronghold, but the challenge proves far more difficult than anticipated due to the absence of their protective Guard Shield within the lair’s confines. If players fail to beat the demanding Impossible Lair on their first attempt, Queen Phoebee escorts Yooka and Laylee outside Hivory Towers and provides guidance. She instructs them to complete tomes scattered throughout the kingdom, explaining that rescuing imprisoned members of her Royal Beettalion will increase their chances of beating Capital B’s lair.

» Gameplay Mechanics

Yooka-Laylee and the Impossible Lair presents a unique hybrid gameplay experience combining 2D side-scrolling platformer action with a connected 3D overworld that uses a top-down, overhead perspective similar to classic Legend of Zelda titles. Players control both protagonists simultaneously as they journey through worlds accessed via Grand Tomes scattered throughout the expansive hub area. The core gameplay loop involves collecting Quills and T.W.I.T. Coins while rescuing bees of the Royal Beettalion trapped in cages guarded by massive Capital B statues at the end of each level. Each Beettalion member grants players an additional hit point specifically for use in the game’s final level, the Impossible Lair, where Capital B awaits in his most challenging form. The duo operates on a two-hit system where Laylee serves as Yooka’s extra life. When hit, Laylee gets knocked off, leaving players a limited time to retrieve her before she panics and flies away. Once Yooka is alone, a single strike results in death and respawning at the last checkpoint. Beyond rescuing bees, players must collect T.W.I.T. Coins to pay Trowzer’s Paywalls, which unlock new areas in the overworld and grant access to additional Grand Tomes. Although players can theoretically attempt the Grand Tome containing Capital B’s Impossible Lair at any point during the adventure, success is nearly impossible without sufficient Royal Beettalion members providing extra hit points. One of the game’s most innovative features involves manipulating the overworld environment to create alternate versions of existing levels. Players can flip switches to hook up electricity, submerge levels in water, freeze them, or turn them upside down for radically altered challenges. Each level has an alternative state triggered by affecting its corresponding Grand Tome in the main world. The game features an extensive collection system with 66 Tonics scattered throughout the world, none of which are missable and can be collected even after defeating Capital B. These Tonics modify various gameplay aspects and include effects like infinite rolling, harder enemies, super speed, and new environmental and visual effects. Tonics that help players may reduce Quill rewards, while those that hinder gameplay may increase the number of Quills received in levels. Tonics can be found in the overworld either in plain sight or by solving clues given by swinging signs called Planker, serving as rewards for thorough exploration. Once discovered, they must be purchased using collected Quills from the Tonics menu. The Tonics can only be used in the 20 Grand Tomes and their alternate versions throughout the overworld. 

» List of Contents

LOCATIONS

BOSSES

EXTRAS

SCREENSHOTS